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 文章标题 : [HELP]求助, 请问出现这些log是什么原因导致的, 谢谢!
帖子发表于 : 2008-12-04 12:57 

注册: 2008-01-16 10:37
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我用wine运行一个只支持d3d, 不支持opengl程序都时候, 出现以下log, 请问有什么解决方案吗? 谢谢.

运行时的log:
代码:
err:ole:CoGetClassObject class {304ce942-6e39-40d8-943a-b913c40c9cd4} not registered
err:ole:CoGetClassObject no class object {304ce942-6e39-40d8-943a-b913c40c9cd4} could be created for context 0x1
err:ole:CoGetClassObject class {304ce942-6e39-40d8-943a-b913c40c9cd4} not registered
err:ole:CoGetClassObject no class object {304ce942-6e39-40d8-943a-b913c40c9cd4} could be created for context 0x1
fixme:shdocvw:PersistStreamInit_Load (0x13b7b0)->(0x32e918)
fixme:shdocvw:OleControl_FreezeEvents (0x13b7b0)->(1)
fixme:shdocvw:OleControl_FreezeEvents (0x13b7b0)->(0)
fixme:iphlpapi:NotifyAddrChange (Handle 0x7c19f9f8, overlapped 0x7c19f9dc): stub
fixme:system:SetProcessDPIAware stub!
fixme:msimtf:CActiveIMM_Create ((nil) {08c0e040-62d1-11d1-9326-0060b067b86e} 0x13bef34)
fixme:ole:CoCreateInstance no instance created for interface {08c0e040-62d1-11d1-9326-0060b067b86e} of class {4955dd33-b159-11d0-8fcf-00aa006bcc59}, hres is 0x80004002
fixme:shdocvw:ClOleCommandTarget_QueryStatus (0x13b84c)->((null) 1 0x32db28 (nil))
fixme:shdocvw:ClOleCommandTarget_Exec (0x13b84c)->((null) 25 2 0x32db3c (nil))
fixme:shdocvw:ClOleCommandTarget_Exec (0x13b84c)->((null) 26 2 0x32db3c (nil))
fixme:shdocvw:ClientSite_GetContainer (0x13b84c)->(0x32db78)
fixme:shdocvw:ClOleCommandTarget_Exec (0x13b84c)->({000214d1-0000-0000-c000-000000000046} 37 0 0x32dc4c (nil))
fixme:shdocvw:HttpNegotiate_BeginningTransaction (0x13bcf0)->(L"" L"" 0 0x32dc84)
fixme:shdocvw:ClOleCommandTarget_Exec (0x13b84c)->((null) 29 2 0x32efd8 (nil))
fixme:shdocvw:DocHostUIHandler_GetDropTarget (0x13b84c)
fixme:shdocvw:ClientSite_GetContainer (0x13b84c)->(0x32ee18)
fixme:shdocvw:InPlaceFrame_SetStatusText (0x13b84c)->(0xb7de8d31)
fixme:shdocvw:ClOleCommandTarget_Exec (0x13b84c)->((null) 25 2 0x32ed4c (nil))
fixme:shdocvw:ClOleCommandTarget_Exec (0x13b84c)->((null) 26 2 0x32ed4c (nil))
fixme:shdocvw:ClOleCommandTarget_Exec (0x13b84c)->((null) 21 2 (nil) (nil))
fixme:shdocvw:ClOleCommandTarget_Exec (0x13b84c)->((null) 28 2 0x32f0b8 (nil))
fixme:win:EnumDisplayDevicesW ((null),0,0x32aeac,0x00000000), stub!
fixme:win:GetRawInputDeviceList (pRawInputDeviceList=(nil), puiNumDevices=0x32b1ac, cbSize=8) stub!
fixme:win:GetRawInputDeviceList (pRawInputDeviceList=(nil), puiNumDevices=0x32b1ac, cbSize=8) stub!
fixme:win:GetRawInputDeviceList (pRawInputDeviceList=(nil), puiNumDevices=0x32b1ac, cbSize=8) stub!
fixme:mshtml:hidden_proc (0x1004a 49209 1 0)
fixme:bidi:mirror stub: mirroring of characters not yet implemented
fixme:win:GetRawInputDeviceList (pRawInputDeviceList=(nil), puiNumDevices=0x32b1ac, cbSize=8) stub!
fixme:win:GetRawInputDeviceList (pRawInputDeviceList=(nil), puiNumDevices=0x32b1ac, cbSize=8) stub!
fixme:win:GetRawInputDeviceList (pRawInputDeviceList=(nil), puiNumDevices=0x32b1ac, cbSize=8) stub!
fixme:mshtml:hidden_proc (0x1004a 49209 2 0)
err:ole:ITypeInfo_fnInvoke did not find member id -514, flags 0x2!
err:ole:ITypeInfo_fnInvoke did not find member id -504, flags 0x2!
fixme:shdocvw:OleInPlaceObject_InPlaceDeactivate (0x13b7b0)
fixme:mshtml:HlinkTarget_SetBrowseContext (0x1613f8)->((nil))
fixme:shdocvw:OleObject_Close (0x13b7b0)->(1)
fixme:shell:DllCanUnloadNow stub
fixme:msimtf:DllCanUnloadNow ()


界面可以load出来, 然后点击启动游戏, 它会退出, 然后调用另一个exe来真正运行游戏, 不过游戏是花屏的(就是贴图错误吧). 以下是运行游戏的真正那个exe时的log:

代码:
 fixme:keyboard:RegisterHotKey (0x2003e,1,0x00000000,113): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x33f6f0,0x00000000), stub!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
fixme:win:GetRawInputDeviceList (pRawInputDeviceList=(nil), puiNumDevices=0x33f5dc, cbSize=8) stub!
fixme:win:GetRawInputDeviceList (pRawInputDeviceList=(nil), puiNumDevices=0x33f5dc, cbSize=8) stub!
fixme:win:GetRawInputDeviceList (pRawInputDeviceList=(nil), puiNumDevices=0x33f5dc, cbSize=8) stub!
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat
fixme:d3d:WineD3D_ChoosePixelFormat Add OpenGL context recreation support to SetDepthStencilSurface
fixme:keyboard:UnregisterHotKey (0x2003e,1): stub


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