wine红警3,不能够分配内存——成功了一半,开一段时间崩溃

Wine、Cedega、CrossOver 等配置
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Charly
帖子: 40
注册时间: 2007-11-05 16:44
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wine红警3,不能够分配内存——成功了一半,开一段时间崩溃

#1

帖子 Charly » 2009-04-27 20:35

charlie@Cli-nb:~/游戏/Ra3$ wine RA3.exe
fixme:font:WineEngCreateFontInstance Dirty hack. Default and ansi charset is translated to getenv("WINE_DEFAULT_CODEPAGE")
fixme:debugstr:CheckRemoteDebuggerPresent (0xffffffff)->(0x2fafe44): Stub!
fixme:thread:SetThreadIdealProcessor (0x128): stub
fixme:thread:SetThreadIdealProcessor (0x12c): stub
fixme:thread:SetThreadIdealProcessor (0x170): stub
fixme:thread:SetThreadIdealProcessor (0x1b0): stub
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x2faed94,0x00000000), stub!
fixme:thread:SetThreadIdealProcessor (0x1c4): stub
fixme:thread:SetThreadIdealProcessor (0x1c8): stub
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:cursor:CURSORICON_CreateIconFromANI Loading all frames for .ani cursors not implemented.
fixme:thread:SetThreadIdealProcessor (0x1cc): stub
fixme:win:EnumDisplayDevicesW ((null),0,0x2faebe0,0x00000000), stub!
fixme:thread:SetThreadIdealProcessor (0x1ec): stub
err:d3d:getColorBits Unsupported format: WINED3DFMT_R16G16B16A16_FLOAT
fixme:thread:SetThreadIdealProcessor (0x384): stub
fixme:thread:SetThreadIdealProcessor (0x394): stub
fixme:d3d:IWineD3DDeviceImpl_CreateSwapChain The app requests more than one back buffer, this can't be supported properly. Please configure the application to use double buffering(=1 back buffer) if possible
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x269b79e0) : pBox=(nil) stub
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x294097f0) : pBox=(nil) stub
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x294383c0) : pBox=(nil) stub
fixme:d3d_surface:IWineD3DVolumeImpl_LockBox (0x29625290) : pBox=(nil) stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x190d9d38) : stub
fixme:thread:SetThreadIdealProcessor (0x3c4): stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x190d9d38) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x190d9d38) : stub
err:ole:CoGetClassObject class {4df0c730-df9d-4ae3-9153-aa6b82e9795a} not registered
err:ole:CoGetClassObject class {4df0c730-df9d-4ae3-9153-aa6b82e9795a} not registered
err:ole:create_server class {4df0c730-df9d-4ae3-9153-aa6b82e9795a} not registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {4df0c730-df9d-4ae3-9153-aa6b82e9795a} could be created for context 0x17
fixme:thread:SetThreadIdealProcessor (0x3a0): stub
fixme:thread:SetThreadIdealProcessor (0x3a4): stub
err:ole:CoGetClassObject class {4df0c730-df9d-4ae3-9153-aa6b82e9795a} not registered
err:ole:CoGetClassObject class {4df0c730-df9d-4ae3-9153-aa6b82e9795a} not registered
err:ole:create_server class {4df0c730-df9d-4ae3-9153-aa6b82e9795a} not registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {4df0c730-df9d-4ae3-9153-aa6b82e9795a} could be created for context 0x17
err:ole:CoGetClassObject class {4df0c730-df9d-4ae3-9153-aa6b82e9795a} not registered
err:ole:CoGetClassObject class {4df0c730-df9d-4ae3-9153-aa6b82e9795a} not registered
err:ole:create_server class {4df0c730-df9d-4ae3-9153-aa6b82e9795a} not registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {4df0c730-df9d-4ae3-9153-aa6b82e9795a} could be created for context 0x17
err:d3d:getColorBits Unsupported format: WINED3DFMT_R16G16B16A16_FLOAT
err:d3d:getColorBits Unsupported format: WINED3DFMT_R16G16B16A16_FLOAT
err:ole:CoGetClassObject class {4df0c730-df9d-4ae3-9153-aa6b82e9795a} not registered
err:ole:CoGetClassObject class {4df0c730-df9d-4ae3-9153-aa6b82e9795a} not registered
err:ole:create_server class {4df0c730-df9d-4ae3-9153-aa6b82e9795a} not registered
fixme:ole:CoGetClassObject CLSCTX_REMOTE_SERVER not supported
err:ole:CoGetClassObject no class object {4df0c730-df9d-4ae3-9153-aa6b82e9795a} could be created for context 0x17
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x190d9d38) : stub
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x190d9d38) : stub
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #103: "Vertex info\n-----------\nwarning: no vertex attribute is explicitly assigned to vertex attribute zero\n"
fixme:d3d:IWineD3DDeviceImpl_EvictManagedResources (0x190d9d38) : stub
E: shm.c: mmap() failed: 不能够分配内存
E: shm.c: mmap() failed: 不能够分配内存
E: shm.c: mmap() failed: 不能够分配内存
E: memblock.c: Assertion 'b' failed at pulsecore/memblock.c:438, function pa_memblock_acquire(). Aborting.

fixme:faultrep:ReportFault 0x173ae210 0x0 stub
fixme:winmm:MMDRV_Exit Closing while ll-driver open
fixme:winmm:MMDRV_Exit Closing while ll-driver open
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:CreateContext SetPixelFormat failed on HDC=0x608 for iPixelFormat=3
err:d3d:IWineD3DSwapChainImpl_CreateContextForThread Failed to create a new context for the swapchain
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大宝
帖子: 3049
注册时间: 2008-06-30 22:32
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Re: wine红警3,不能够分配内存——成功了一半,开一段时间崩溃

#2

帖子 大宝 » 2009-04-29 8:43

我安装光盘有问题,老是有几个文件不能复制~
:em20
等换同事的光盘来试试~
ryoohki
帖子: 3249
注册时间: 2008-10-28 20:18

Re: wine红警3,不能够分配内存——成功了一半,开一段时间崩溃

#3

帖子 ryoohki » 2009-04-30 16:47

是不是没有设swap 分区,导致虚拟内存不够的关系?
Charly
帖子: 40
注册时间: 2007-11-05 16:44
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Re: wine红警3,不能够分配内存——成功了一半,开一段时间崩溃

#4

帖子 Charly » 2009-05-20 16:15

好了,问题解决viewtopic.php?f=121&t=204981
i5-2520 Intel X3000
4GB 1333MHz DDR3 。 ______ thinkpad X220 Cj1
SATA 320GB 7200 RPM
ywwz
帖子: 29
注册时间: 2007-04-17 9:39

Re: wine红警3,不能够分配内存——成功了一半,开一段时间崩溃

#5

帖子 ywwz » 2009-06-14 15:27

我也遇到这个问题。。。不知道怎么解决?
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