How to optimize poly count in Blender

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nyfair
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How to optimize poly count in Blender

#1

帖子 nyfair » 2011-03-22 18:11

There has a built-in Poly Reducer script, but it doesn't support mesh physics, and I also want to simplify the physical shape
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dontnoun
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Re: How to optimize poly count in Blender

#2

帖子 dontnoun » 2011-03-23 3:06

export the file as fbx format, then import it to MAYA or 3DS MAX, then optimize
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nyfair
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Re: How to optimize poly count in Blender

#3

帖子 nyfair » 2011-03-23 14:15

Thank you dontnoun, I have to agree with you.
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linux常见多媒体问题处理指南

1. 视频播放有问题->卸载gstreamer
2. 音频播放有问题->卸载pulseaudio
3. 远程播放有问题->卸载avahi
4. 系统全都有问题->卸载systemd,远离Lennart这傻逼让你从此轻松自在

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dontnoun
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Re: How to optimize poly count in Blender

#4

帖子 dontnoun » 2011-03-23 15:48

maya:
switch to polygons module
mesh--->reduce
that is maya polygon optimize function
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