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 文章标题 : 使用UBUNTU一定要安装显卡驱动吗?
帖子发表于 : 2005-07-22 17:24 
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我的是ATI9550的.没有装驱动还不照样用..
个人意见
PS:其实是自己不会装:)


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 文章标题 : ATi显卡驱动很好装的!,方法如下
帖子发表于 : 2005-07-22 18:29 
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一、下载驱动程序,到这里
http://www.schneider-digital.de/html/bo ... d_ati.html
选择对应自己的X的版本的程序下载。
二、解压安装
#unzip glx1_linux_X4.3.zip
inflating: Xfree4.3.0_2.9.12/Check.sh
inflating: Xfree4.3.0_2.9.12/fglrx-glc22-4.3.0-2.9.12.i586.rpm
inflating: Xfree4.3.0_2.9.12/fileinfo.txt
inflating: Xfree4.3.0_2.9.12/readme.txt
#cd Xfree4.3.0_2.9.12
#rpm -i --force fglrx*rpm
这里会出来一大堆信息,不管它。
到此安装结束。
三、配置
运行它自己带的工具
#fglrxconfig


==============================================================================
ATi - FIRE GL - BE THE CREATOR
==============================================================================

This program will create the ATI "XF86Config-4" file
- based on your selections - for the below listed boardtypes...

- ATI Radeon 8500 / 9100
- ATI FireGL 8700 / 8800
- ATI FireGL E1 / E1+
- ATI Radeon 9000
- ATI Radeon 9200
- ATI Radeon 9500
- ATI Radeon 9600
- ATI Radeon 9700
- ATI Radeon 9800
- ATI FireGL Z1 / X1 / X1+

The "XF86Config-4" file usually resides in /etc/X11.

Press [Enter] to continue, or [Ctrl]+'c' to abort.
***欢迎屏幕,显示了该驱动支持的芯片,这里回车就行了

***1、设置鼠标
==============================================================================
Mouse
==============================================================================

Specify the mouse port type. Choose one from the following list:

1. Serial Port
2. PS/2 or USB with PS/2 protocol
3. Inport Bus

Enter the number for your port type: [2]
***我是USB的光电鼠标,就用它缺省的,2,除了串行鼠标一般选2
Specify the mouse model. Choose one from the following list:

1. PS/2 Mouse (X11 generic ps/2 mouse driver)
2. PS/2 Wheel Mouse (X11 generic ps/2 wheel mouse driver)
3. Microsoft Intellimouse (PS2)
4. Microsoft IntelliMouse Explorer (PS2)
5. Kensington ThinkingMouse (PS2)
6. Logitech MouseManPlus (PS2)
7. Alps Glidepoint PS/2 Touchpad
8. Genius NetMouse
9. Genius NetScroll

Enter the number for your mouse model: [2]
***照样用缺省的,我确实有滚轮,两键鼠标选1
If your mouse has only two buttons, it is recommended that you enable
Emulate3Buttons.

Do you want to enable Emulate3Buttons (y/n)? [n]
***不要模拟三键,滚轮就是第三键,两键鼠标选y
Now give the full device name that the mouse is connected to, for example
/dev/tty00 or /dev/mouse.

Mouse device: [/dev/mouse]
***鼠标的设备,在RH9里面就是缺省的/dev/mouse

2、设置键盘
==============================================================================
Keyboard
==============================================================================

Please select one of the following keyboard types that is the better
description of your keyboard. If nothing really matches,
choose 1 (Generic 101-key PC)

1. Generic 101-key PC
2. Generic 102-key (Intl) PC
3. Generic 104-key PC
4. Generic 105-key (Intl) PC
5. Dell 101-key PC
6. Everex STEPnote
7. Keytronic FlexPro
8. Microsoft Natural
9. Northgate OmniKey 101
10. Winbook Model XP5
11. Japanese 106-key
12. PC-98xx Series

Enter a number to choose the keyboard type: [1]
***缺省
Please select the layout corresponding to your keyboard

1. U.S. English
2. U.S. English w/ISO9995-3
3. Belgian
4. Bulgarian
5. Canadian
6. Czechoslovakian
7. German
8. Swiss German
9. Danish
10. Spanish
11. Finnish
12. French
13. Swiss French
14. United Kingdom
15. Hungarian
16. Italian
17. Japanese
18. Norwegian

Press [Enter] for the next page or
enter the number for your keyboard layout country: 1
***选1;怎么没有中文Layout的键盘?Smile

3、设置屏幕排布
==============================================================================
FireGL Screen Layout
==============================================================================

------------------------------------------------------------------------------
| Maximum resolution for OpenGL operation |
| |
| - R200 chip family (Radeon 8500-9100 Pro, FireGL 8700/8800/E1): 2048x2048 |
| - R300 chip family (Radeon 9500-9700 Pro, FireGL E1+/Z1/X1/X1+): 2560x2560 |
------------------------------------------------------------------------------

Choose configuration from the list below

1. Single Head (1 screen, second dark)
2. Clone Mode (2 screens - same content)
3. Big Desktop (2 screens - one framebuffer)
4. Dual Head (2 screens - two drivers)

Enter the number for your configuration: [1]
***单头就单头吧,虽然显卡是双头的,

4、设置显示器
==============================================================================
Monitor Settings
==============================================================================






Now we want to set the specifications of the monitor(s). The two critical
parameters are the vertical refresh rate, which is the rate at which the
the whole screen is refreshed, and most importantly the horizontal sync rate,
which is the rate at which scanlines are displayed.

The valid range for horizontal sync and vertical sync should be documented
in the manual of your monitor. If in doubt, check the monitor database
/usr/X11R6/lib/X11/doc/Monitors to see if your monitor is there.

Press [Enter] to continue, or [Ctrl]+'c' to abort.
***回车就行
You must indicate the horizontal sync range of your monitor. You can either
select one of the predefined ranges below that correspond to industry-
standard monitor types, or give a specific range.

It is VERY IMPORTANT that you do not specify a monitor type with a horizontal
sync range that is beyond the capabilities of your monitor. If in doubt,
choose a conservative setting.

hsync in kHz; monitor type with characteristic modes
1. 31.5 ; up to 640x480 @ 60 Hz (VGA)
2. 31.5 - 37.9; up to 800x600 @ 60 Hz (SVGA)
3. 31.5 - 48.4; up to 1024x768 @ 60 Hz (XGA)
4. 31.5 - 60.0; up to 1024x768 @ 75 Hz (XGA)
5. 31.5 - 68.7; up to 1024x768 @ 85 Hz (XGA)
6. 31.5 - 80.5; up to 1280x1024 @ 75 Hz (SXGA)
7. 31.5 - 91.1; up to 1280x1024 @ 85 Hz (SXGA)
8. Enter your own horizontal sync range

Enter your choice ( 1 - 8 ) : [1] 8
***我选自定义
Please enter the horizontal sync range of your monitor, in the format used
in the table of monitor types above. You can either specify one or more
continuous ranges (e.g. 15-25, 30-50), or one or more fixed sync frequencies.

Horizontal sync range: 30.0-92.0
***这是从原来的XF86config文件里面抄出来的
You must indicate the vertical sync range of your monitor. You can either
select one of the predefined ranges below or give a specific range.

1. 20 - 60 (e.g. slow scan flat panels with DVI cable)
2. 50 - 70 (VGA)
3. 60 - 75
4. 60 - 85
5. 60 - 100
6. Specify your own vertical sync range

Enter your choice: [1] 6
***还是选自定义
Vertical sync range:50.0-160.0
***还是抄出来的

5、显示模式
==============================================================================
Display Modes
==============================================================================

The default resolution that the server will start-up with will be the first
listed mode that can be supported by the monitor and card.
Currently it is set to:

"640x480" for 24-bit

Modes that cannot be supported due to monitor or clock constraints will
be automatically skipped by the server.

1. Change the modes for 24-bit (24-bit color)
2. The modes are OK, continue.

Enter your choice: 1
***当然要改,选一
Select your modes from the following list:

1 "640x480"
2 "800x600"
3 "1024x768"
4 "1152x864"
5 "1280x960"
6 "1280x1024"
7 "1600x1200"
8 "1792x1344"

Please list the digits and characters for the modes that you want to use.
For example, '632' selects "1280x1024" "1024x768" "800x600", with
the default mode of "1280x1024".

Which modes do you want?321
***3个模式,兼容一些全屏低分辨率的游戏
Modes that cannot be supported due to monitor or clock constraints will
be automatically skipped by the server.

1. Change the modes for 24-bit (24-bit color)
2. The modes are OK, continue.

Enter your choice: 2
***改好了,选2
You can have a virtual screen (desktop), which is screen area that is larger
than the physical screen and which is panned by moving the mouse to the edge
of the screen. The largest resolution in the modelist is used for any of the
listed resolution with less dimensions. Each color depth can have a
differently-sized virtual screen. Virtual screens resolutions are set
for each color depth separately.


Note: This grafics adapter will always select the maximum
x and y resolution as the default virtual desktop resolution.
This complies with general X11 specifications. see "man XF86Config".

Do you want to use a virtual desktop where the dimensions are bigger
than your maximum x and y screen resolution? (y/n) [n]
***不要

6、DRI限制
==============================================================================
Direct Rendering Interface Restrictions
==============================================================================

Please specify which restriction sheme you want to implement:

1. no restrictions - any user has access to the OpenGL ICD
2. limited to group 'users' - only group members can access the OpenGL ICD
3. limited to group 'root' - only group members can access the OpenGL ICD
4. limited to group 'video' - only group members can access the OpenGL ICD
5. limited to group 'dri' - only group members can access the OpenGL ICD

Enter the number for your default user restrictions: [1]
***大家都可以用嘛,缺省选1

7、应用程序配置
==============================================================================
Application Profiles
==============================================================================

Please select application specific profile:

1. Default
2. Individual Configuration of Capabilities
3. Maya
4. SOFTIMAGE|XSI
5. SOFTIMAGE|3D
6. Houdini 4.0
7. Houdini 5.0
8. Houdini 5.5

Enter the number for your profile: [1]
***缺省

8、高级特性配置
==============================================================================
Advanced Feature Settings
==============================================================================

Do you want to synchronize buffer swaps
with the vertical sync signal (y/n)? [n]
***缺省
TLS Method: this only applys to the FireGL workstation boards
The grafics driver supports two different methods of thread local storage.
The first method is fast but might immediately abort when used with
WineX, VM emulators or some other advanced programming tools.
The second method is up to 10% slower in a few rendering cases
but does nicely cope with any sort of exotic software.

For more details on this topic, please see the readme.

If not totally sure about your needs, then please select "0 - default".

0 - default (FireGL workstation boards: fast)
1 - fast operation (only for standard gnu C/C++ OpenGL applications)
2 - compatible operation (for WineX, VM emulators and some profilers)

Which storage method do you want to use? [0]
***缺省
External AGPGART module:

It is possible (but not recommended) to turn off the usage of
built-in agp support of the provided fglrx kernel module and
use the external AGP GART module (agpgart.o) of the Linux kernel.
If you want to use the external module then ensure that it loads
prior to the drivers full startup. In order to manually load the
external agpgart module execute this on the commandline (as root):
/sbin/insmod agpgart
or alternatively configure your system to auto load the module.

Do you want to use the external AGP GART module (y/n)? [n]
***缺省


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3 楼 
 文章标题 :
帖子发表于 : 2005-07-22 18:32 
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注册: 2005-05-23 13:38
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地址: gdsz
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看你要干什么了??

除非你要玩游戏……

装不上ATI驱动,用cedega简直玩不了……

怎么我的n卡装不装驱动感觉差不多的?


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4 楼 
 文章标题 : 不过我没在ubuntu下测试过
帖子发表于 : 2005-07-22 18:33 
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xorg和xfree86的不一样!!


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5 楼 
 文章标题 :
帖子发表于 : 2005-07-22 18:36 

注册: 2005-05-07 23:57
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我只在第一次安装ubuntu时装过一次N卡的驱动。后来都懒得装了。反正暂时不需要。 :wink:


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6 楼 
 文章标题 : 其实就是,我的根本就没必要装
帖子发表于 : 2005-07-22 20:26 
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855集成的,装不装都一样,
再说LINUX下玩游戏我感觉不是什么明智的选择


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7 楼 
 文章标题 : UBUNTU应该能认出偶的显卡把?
帖子发表于 : 2005-07-22 21:51 
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觉得装不装好像都一样。
根本没有打算在LINUX下面玩游戏的说
呵呵2楼的牛人哦


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8 楼 
 文章标题 :
帖子发表于 : 2005-07-22 22:04 

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我在kubuntu下打quake,呵呵


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 文章标题 :
帖子发表于 : 2005-07-22 22:14 
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看得头晕

我的是 intel 915 GV 里集成的

要不要驱动啊

好象没有啊


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10 楼 
 文章标题 : 如果能在LINUX下面弄魔兽世界我还可以考虑下:0
帖子发表于 : 2005-07-22 23:24 
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呵呵


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11 楼 
 文章标题 :
帖子发表于 : 2005-07-23 1:13 
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maniac 写道:
我在kubuntu下打quake,呵呵


我打魔兽,感觉不出驱动的作用……


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12 楼 
 文章标题 : 反正安装不安装都差不多一样了。反正我们不在LINUX下面专业玩游戏
帖子发表于 : 2005-07-23 16:12 
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对了。刚才我安装了WINE。可是没有图标显示出来怎么使用哦:)


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