玩slune出错了

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tuhl
帖子: 6
注册时间: 2007-01-26 15:15

玩slune出错了

#1

帖子 tuhl » 2007-04-30 22:13

tuhl@tuhl-desktop:~$ slune
* Slune * Slune lives in /usr/share/games
* Soya * Using 8 bits stencil buffer

* Soya * version 0.12
* Using OpenGL 1.3 Mesa 6.5.2
* - renderer : Mesa DRI R300 20060815 AGP 1x x86/MMX+/3DNow!+/SSE TCL
* - vendor : Tungsten Graphics, Inc.
* - maximum number of lights : 8
* - maximum number of clip planes : 6
* - maximum number of texture units : 8
* - maximum texture size : 2048 pixels
* Using OpenAL 1.1
* - renderer : Software
* - vendor : OpenAL Community

* Slune * (Psyco not found ; if you are using an x86 processor, installing psyco can speed up Slune a little)
Exception exceptions.OverflowError: 'long int too large to convert to int' in '_soya._Material._pack' ignored
Segmentation fault (core dumped)


一闪就没了
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tiandong
帖子: 100
注册时间: 2007-03-25 8:11

#2

帖子 tiandong » 2007-05-25 14:16

我的也是这问题
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